Awards: 2005 Institute Honor Award for Interior Architecture
Recipient: Neil M. Denari Architects
Project: l.a. Eyeworks Showroom; Los Angeles
Client: Gai Gheradi & Barbara McReynolds; Los Angeles
Photo: Benny Chan, Fotoworks
 

   
 
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Cinemetrics: Architectural Drawing Today

by Brian McGrath and Jean Gardner
 












Review by Jose Atienza


The digital “fly-thru” has become a clichéd staple in contemporary architectural representation, attempting to simulate “real” spatial experience but frequently retreating towards the oft-repeated linear “dolly shot” sweeping through virtual rooms from an elevated, isolated, and singular viewpoint. Unfortunately, the technique fails to optimize and fully engage our senses and the potential for digital media to read or generate space in more meaningful and significant ways. Fade to Brian McGrath and Jean Gardner who, in contrast, provide long overdue research and analysis of computer representation as cinema and critical tools in their book Cinemetrics: Architectural Drawing Today. Because our drawing tools and mechanisms have changed away from the pencil and drafting table towards the computer, the authors argue for a fundamental shift in the way we operate or think through representation and its construction by digital means and introduce a “new type of drawing system.” McGrath and Gardner celebrate and advocate a multi-dimensional approach through a process that integrates perception, movement, time, social theory, and ecology. Defining a framework that draws from cinematic techniques, they present a digital world mediated by a sensorial, responsive, conscious, integrated and networked interface.

Intended as a textbook and primary resource on the subject, the book is organized in chapters that alternate between examples from cinema and architecture. Film and building are paired to demonstrate and highlight techniques such as framing and “immobile cuts.” By focusing on domesticity as a subject in the chosen film and building selections, the authors contextualize our experience of everyday life, breaking down moments of familiar daily events and rituals into cinematic frames that explore and reveal a series of relationships that define our perception of the world as related to social and spatial constructs. Central to this process is the capture of spatial and sensorial information and the transformation of our experience from “perspectival picture making,” towards “cybernetic duration” where the human sensory-motor takes over to frame “flowing matter.” Various exercises are interspersed that allow the reader to experiment and become familiar with the topics or techniques described, slowly moving away from traditional modes of perception towards the Cinemetric approach. Here, space-time is revealed through an intelligent lens that is tuned to the sensory motor schema, is non-linear, and is integrated within the contemporary condition of information, inputs, and feedback.

Although the narrative tends to become a bit immersed within its own cinematic jargon, causing one (at least those who are unfamiliar with digital or cinematic technical terms) to continually reference the glossary provided, the text is generally well structured and methodical in its trajectory towards a new understanding of digital representation. Summaries at the beginning and end of all lessons allow and invite readers to move back and forth in a non-linear way through the book to customize the learning process. In addition to these “jump cuts,” McGrath and Gardner engage the reader through the physical handling of the book by positioning graphics and diagrams that require one to continually re-orient pages around the images. While the graphics and diagrams are striking and richly layered, the overall understanding of the subject is compromised by its limitation as a series of static images. A CD or DVD of digital animations might complement the book in future editions to fully demonstrate the potential of the system.

While not so much a technical manual but a guide and framework of applied theory, the digital mapping explored in Cinemetrics provides a significant and notable first step in truly understanding the implications of new media that require a fundamental shift in the way that we represent space. McGrath and Gardner help us to navigate through the understanding of this complex framing of relationships with sophisticated techniques that transform our actual perception and provide the basis for exploring how this technology can inspire, generate, and construct spatial experience—the architectural holy grail of the digital age.


Jose Atienza, LEED AP, is a senior designer at William McDonough + Partners and a lecturer in architecture at the University of Virginia School of Architecture.